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Author |
Thread Statistics | Show CCP posts - 20 post(s) |

Isaiah Harms
Buccaneer's Brotherhood
20
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Posted - 2013.04.09 03:15:00 -
[1] - Quote
Dear CCP.
The best thing you can do right now is profile who you listen to.
Personally I'd advise you STOP listening to the babes in 0.0 who can't do math. START listening to the hardened pvp veterans in lowsecurity space who actually know their ships and depend on every detail of them to enjoy daring pvp.
When I hear TEST pilots telling me a battleship is not viable as a close range ship, only as MID-Range pvp... well I instantly put him in the category of the unwashed heathens who think blobbery makes them smart.
Fact is this: More PVP gets done in lowsec and Empire space on a daily basis than is ever done in 0.0 ESPECIALLY with battleships.
Fact #2: Anybody who says Gallente aren't good ships doesn't realize they're the best small-gang/solo pvp ships in-game - and CHERISHED for that role.
If you want to nerf them into obsolescence.... keep going.
Reccomendations:
- Drone Dominix? Are you joking? What should I put in my highslots? Energy Neutralizers? Thought you were wanting to "avoid overlap." Regardless of how you look at it, without the blaster bonuses this ship won't have the DPS to kill an Amarr BS. So much for solo.
- Emasculated Local Rep Hyperion: Beauty of a ship. Shame it won't be flown anymore. Was looking forward to flying that one too. Without enough mid-slots to keep reppers going it will be unviable as a solo ship. Oh... Hyps are solo boats. Their EHP for fleet action sucks.
- Wimpy Megathron. For such a powerful name this ship seems like it's turning into a joke. Shields for a fleet ship? Speed? CCP, this boat used to be the most feared armor based damage dealer to encounter in lowsec. Your only option was to maintain range on it. Well.... Now I guess I'll just neutralize it out with my Win-a-geddon.
Point is this: Seems to me these changes will effectively unbalance the Gallente in any 1v1 / small gang action vs. the Amarr lineup.
Since they're not used for fleet work I must ask
WHAT ARE THEY SUPPOSED TO BE USED FOR?
When you can answer this first question maybe you'll be able to design a good lineup for Gallente.
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Isaiah Harms
Buccaneer's Brotherhood
20
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Posted - 2013.04.09 03:21:00 -
[2] - Quote
pooper stain wrote:Dear CCP,
here is my two cents,
I know you "want to keep the active armor rep" why not move it off the Hyp period. It is not working for the ship at all.
Give the armor rep bonus to the Domi, Increase the powergrid to the Domi problem solved with the "lets keep active armor bonus".
Now that is out of the way
make the Mega the combat battleship leave it mostly the same but adjust the hit points
Make the Hyperion your attack Battleship, keep the Mids, keep the lows, Reduce its mass, Make it fast
Tracking bonus Speed bonus or Mass reduction bonus
Problem solved
your welcome!
I second this. Wasn't "High Speed Steersman" the certificate you received when you qualified to fly Hyperion? Make it the fast ship. Give the Drone Dominix the Repper bonus. |

Isaiah Harms
Buccaneer's Brotherhood
20
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Posted - 2013.04.09 03:24:00 -
[3] - Quote
Akirei Scytale wrote:Isaiah Harms wrote:Dear CCP. Fact is this: More PVP gets done in lowsec and Empire space on a daily basis than is ever done in 0.0 ESPECIALLY with battleships.
Lol. Also, you are wrong. More PvP happens in Nullsec than High, Low and WHs combined. And if you think a BS is going to outperform a well flown BC in a gang, I don't even know what to say.
Incorrect. Your fights are larger in scale. Fewer in frequency. In comparison to Empire you use battleships very rarely. |

Isaiah Harms
Buccaneer's Brotherhood
20
|
Posted - 2013.04.09 03:30:00 -
[4] - Quote
Akirei Scytale wrote:Isaiah Harms wrote:Akirei Scytale wrote:Isaiah Harms wrote:Dear CCP. Fact is this: More PVP gets done in lowsec and Empire space on a daily basis than is ever done in 0.0 ESPECIALLY with battleships.
Lol. Also, you are wrong. More PvP happens in Nullsec than High, Low and WHs combined. And if you think a BS is going to outperform a well flown BC in a gang, I don't even know what to say. Incorrect. Your fights are larger in scale. Fewer in frequency. In comparison to Empire you use battleships very rarely. I ask again - when was the last time you were in a fleet fight or in null? I mean, simply in the system I base out of, there is pretty much always 1-6 hostiles present and a fight happening somewhere. Nullsec is pretty damn heavy on the harassment and small scale PvP. A day without a few gangs of 20 or so passing through and several dozen guys roaming your local area is an uncommonly quiet day. Fleet warfare may be far less common, but it is nowhere near the only kind of PvP that happens in nullsec. I'd argue the most common is small groups of bombers hunting constantly.
Dear TESTie. Subject is rebalancing battleships. Not whether you measure up to my knee.
Since you asked: http://www.buccaneers.eve-kill.net/?a=kill_detail&kll_id=16756649 |
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